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DoomHeart

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Game Specific Rules (pending) [Feb. 13th, 2006|07:27 pm]
DoomHeart
General Rules (apply to all tournaments)
* No macro buttons allowed. This means you cannot assign special commands, throws, soul charge, roman cancel, burst, etc... to a 1 button input. However you are allowed to map the buttons to your liking, for example assign Left Kick to a pad shoulder button.

* Bring your own controller or we will supply one for you (either pad or stick can be used).

* If you pause the game at any time during a fight you will forfeit the round.

* A tie breaker match will be used to determine the outcome of draw games


Tekken 5
* Game version: US Playstation 2

* Game Settings: Versus Mode, 3/5 Rounds, 1/1 Games, Guard Damage Off, Round Time 60 Seconds

* If the players do not agree on a stage within 15 seconds the match judge will enforce blind random stage select

* There will be no customizing colors, names or items at any time before or during a tournament match. Any player that does so will be given a loss


Guilty Gear X2
* Game version: US Playstation 2/US XBOX

* Game Settings: Versus Mode, 2/3 Rounds, 1/1 Games, GG Mode Off, Round Time 99 Seconds

* Kliff and Justice are not allowed in tournament play

* Use of EX, Gold and Shadow characters are not allowed in tournament play

* Ino's Boss Stage is not allowed in tournament play


Capcom vs SNK 2
* Game version: US Playstation 2

* Game Settings: Versus Mode, 3v3 Style, 1/1 Games, Round Time 99 Seconds

* Pool Matches will be one game

* Roll Cancelling is allowed
* No EX Grooves allowed

* Switching the order of your characters during the loading screen is allowed

* After winning, you must pick the same characters, same order

* Using the same character twice on one team is banned

* Ultimate Rugal, Super Akuma, Evil Ryu, and Evil Iori are not allowed in tournament play


Street Fighter III: Third Strike

* Game version: US Playstation 2/US Xbox

* Game Settings: Versus Mode, 1/1 Games, 2/3 Rounds, Round Time 99 Seconds

* Gill is not allowed in tournament play



Marvel vs Capcom 2

* Game version: US Playstation 2

* Game Settings: Speed 2, Damage 2 (pending)

* All glitches that prevent the game from being played are banned. This includes game freezing, game resetting, player freezing, etc.

* Deadbody infinites are allowed to gain a positional advantage, but not to delay the game

* Button switching during the loading screen is allowed (e.g. Holding ASSIST 1 to switch your first assist with the point)

* Using the same character twice on one team is banned

* Additional Rules (pending)
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